istore <varnum>
or
wide
istore <varnum>
In
the first form, <varnum> is an unsigned integer in the range 0 to 0xFF.
In the second (wide) form, <varnum> is an unsigned integer in the range 0
to 0xFFFF.
Stack
Before
Description
After
value
...
...
Pops an in off the stack and stores it in local variable <varnum>. The istore instruction takes a single parameter, <varnum>, an unsigned integer which indicates which local variable should be used. <varnum> must be a valid local variable number in the current frame.
Example
bipush 10 ; push 10 onto the stack istore 3 ; pop 10 off of the stack and store it in local variable 3Bytecode
For local variable numbers in the range 0-255, use:
Type
|
Description
|
|
u1
|
istore
opcode = 0x36 (54)
|
|
u1
|
<varnum>
|
Type
|
Description
|
| u1
|
wide
opcode = 0xC4 (196)
|
|
u1
|
istore
opcode = 0x36 (54)
|
|
u2
|
<varnum>
|
lstore, fstore, dstore, astore, wide